Projects
Here’s a list of some projects I’ve done so far (some still in progress!)
Game of Life on GPGPU
Master’s Culminating Project
A Game of Life on CUDA implementation, done for CSE 603 - Parallel and Distributed Processing at the University at Buffalo, with the aim to use integer bitwise operations to speed up traditional CUDA implementations of the Game of Life. Measured a speedup of over 600x over the naive CPU implementation, with a little over a billion cell updates per second.
Inspectre
Senior Year Capstone Project
Developed a visual novel horror game using Flutter and Dart for the Android platform, where I applied Agile methodologies by using Zenhub and Github to track team progress and sprint goals, implemented continuous integration and continuous deployment (CI/CD) pipelines using Travis CI, and designed style guidelines for a consistent user interface within the game.